#include"myhead.h"
void menu();
void menu1(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void menu2(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void informationout(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void informationset(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void informationfind(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void playerrankline(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void playerrank(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void playerhero(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void heroplayer(int *n1,int *t1,int *y1,Player p[CAPACITY],Rank r[CAPACITY],Hero h[CAPACITY]);
void playerrandom();
